For this picture I had a little difficulty trying to smudge the name. I ended up trying to move the blue box to resize so I could add some more flames but honestly, I like the look of this better. I decided to do my name for the text because it's short and sweet. I liked adding the color on the saturation of my name because I love purple and I ended up loving the look of this. I found it challenging to make it look the way it did, simply because there were so many steps and I got lost. Overall, I thought the turn out of this looks great.
Tuesday, November 25, 2014
Picture 3
Alright, so I have changed the background, and added a pretty fun picture to go along with this specific project. I was frustrated with the way that the white seemed to pop through and each time I tried to get the background cropped I ended up with a weird background. I changed the font and added like a back lighting effect on it and I changed the actual background with the gradient tool. I have difficulty with the cropping of this photo but overall, other than that, it was smooth sailing.
First picture
Tuesday, November 18, 2014
Blog Post 1 for Pixlr editor
I have completed the necessary requirements for the Pixlr editor. I took one of my favorite pictures of Andrew and I and I edited it by manipulating it to fir the requirements. I found it difficult to change the font color but after trouble shooting, I figured it out. I would like to know how to sharpen the images because mine is a tad blurry. I know there are many ways I can change the pictures I've taken with my iPad by using the background adjuster and many other cool features. I have added the picture I edited along with this post.
Tuesday, November 4, 2014
In depth game analysis
The target audience for my game is students looking for a fun way to learn their mathematic studies. Specifically sophomores and juniors learning slope formulas, how to find areas of triangles, learning the differences of angle measures. The game is designed to work like temple run in the way the man is running. The differences are that instead of the man just jumping or turning, you need to answer a math related question before he actually follows through and jumps or turns. If you get the question wrong, than he will fall or trip. The players motivation in playing is to get the answers right, so the animated character won't trip and die. I have one main character which will be like a safari tour guide. I would like to incorporate a female character as well toadd some versatility.
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